I had the pleasure of beeing approached by Luis Antonio to develop the 3d visual aspect of one of the protagonist of the game 12 minutes ( https://twelveminutesgame.com/ ) . We aimed for an impressionist style and influenced by Alberto Mielgo, so i tried to convey the brush stroke feel onto the 3d model. I will post later on the various stages of the visual development process.
Hope yall like and go play that game !